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    3D Game Engine Programming - 图书

    2004
    导演:Stefan Zerbst
    A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers ...(展开全部)
    3D Game Engine Programming
    图书

    3D Game Engine Programming - 图书

    2004
    导演:Stefan Zerbst
    A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines. The availability of a game engine which is ready to rock simplifies the development process of a game, allowing developers ...(展开全部)
    3D Game Engine Programming
    图书

    AI Game Engine Programming - 图书

    2008
    导演:古斯塔夫·施瓦布
    A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing how a technique might be used....(展开全部)
    AI Game Engine Programming
    搜索《AI Game Engine Programming》
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    AI Game Engine Programming - 图书

    2004
    导演:Brian Schwab
    Brian Schwab具备十几年的游戏程序设计经验,在Angel Studios公司和DreamWorks公司拥有游戏和AI程序设计的关键职位。现在他是索尼娱乐公司的资深AI程序员。
    AI Game Engine Programming
    搜索《AI Game Engine Programming》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
    图书

    AI Game Programming Wisdom 3 - 图书

    2006
    导演:Steve Rabin
    AI Game Programming Wisdom 3 grants you an insider's look at cutting-edge AI techniques used by industry professionals in such games as Fable, Halo 2, and the Battlefield series. Successful commercial games like these require years of research and development in order to deliver exciting, new gameplay experiences. The wealth of knowledge gained through this hard work is invalua...(展开全部)
    AI Game Programming Wisdom 3
    搜索《AI Game Programming Wisdom 3》
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    Mathematics for 3D Game Programming Computer Graphics - 图书

    2001
    导演:Eric Lengyel
    Mathematics for 3D Game Programming Computer Graphics
    搜索《Mathematics for 3D Game Programming Computer Graphics》
    图书

    Introduction to 3D Game Programming with DirectX 11 - 图书

    导演:Frank Luna
    This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation and the compute shader, and...(展开全部)
    Introduction to 3D Game Programming with DirectX 11
    搜索《Introduction to 3D Game Programming with DirectX 11》
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    Introduction to 3D Game Programming with DirectX 12 - 图书

    2015
    导演:Frank Luna
    Introduction to 3D Game Programming with DirectX 12
    搜索《Introduction to 3D Game Programming with DirectX 12》
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